- Ragnarok Online M:Eternal Love database and resources. Find information on items, NPCs, monsters, furnitures, equipments, cards, MVP here on ROMCodex.com!
- . ABOUT THE SERVER: » Nostalgia Ragnarok Online is a high rate server that mixes the Classic and Modern gameplay of Ragnarok Online.
- I think that RO2 need a wiki just like RO1 so we can browse through quest and classses and we really need a monster and item database that are completely like the RO1 with detailed monster drop and its rate.and many more.
- 3Other Modifiers
- 4Calculation
The Drop System is the manner in which items from monsters are randomly 'dropped' when that monster is killed. Each monster has a maximum of 8 items in their 'Drop Table' which they can drop. Each item has separate rate at which it is dropped. For example, a card may drop at a rate of .02% but a more common item such as an Apple may have a drop rate of 25%. Several factors affect the rate at which items are dropped: Base drop rate of the item from that monster, server drop rates, the level difference between the player and monster, and the use of any items or skills by the player that affect drop rates (Cards, Bubble Gum, etc.).
Priority
When a monster is killed, the person who did the most damage to that monster has priority over others to pick up any items that dropped from it. For a period of time, only that player can pick up the items.
Ragnarok Online 2: Easy and Fast Leveling Guide Level 1 - 15 At level 1, hunt 'Baby Poring' until you level 2. ( Level 1 EXP bar = 69, kill about 7 poring). For the item drop, see Poison Spore (item). Poison Spore is a mutant spore that possesses poison within. When it jumps around the field in a distance travelers might mistake it for normal Spores.1 A black-capped mushroom, it attacks adventurers in fear of being eaten, despite being poisonous and not delicious.2 In RO2, there are3 variations of this monster: Poison Spore Baby Poison Spore Spray.
When in a Party using the item share option, items are distributed to all players in the party regardless of who picks them up, although the players doing the most damage to the monsters will get items more often than those who aren't. (Example: Player A picks up an item, but it is added to Player B's inventory).
Level Factor
When hunting monsters for loot, the player's level will have an impact on the drop rate of items from that monster. There is only a narrow range in which the item drop rate is the same as the server's drop rate setting.
- Note:MVP reward items and their regular drops are speculated to be unaffected.
Difference in Base Level Above/Below Monster Level | Drop Rate From Monster |
---|---|
30 levels above monster or more | 50% |
+ 15 ~ 29 | 60% |
+ 10 ~ 14 | 75% |
+ 6 ~ 9 | 90% |
+ 1 ~ 5 | 100% |
Equal | 100% |
- 1 ~ 10 | 100% |
- 11 ~ 13 | 75% |
15 levels below monster or more | 50% |
Other Modifiers
Items
- Bubble Gum: 100%, 30 minutes
- HE Bubble Gum: 200%, 15 minutes
- Costume Shining Santa Poring: 15%, only on December
- Bubble Gum in Mouth: 5%, VIP required
- Happy Balloon: 10%
- Lamor Shoes: 10%, VIP required
- Lian Shoes: 10%, VIP required
- Lumiere Shoes: 10%, VIP required
- Sharel Shoes: 10%, VIP required
- Sol Shoes: 10%, VIP required
- Skill-enchantedAmistr Bag: 1% per 2 upgrade levels of the item
Skills
Calculation
Formula
BaseDropRateMod
FinalDropRate
Example
Card drop rate calculation, assuming a VIP player using HE Bubble Gum with no other bonus:
[BaseDropRate] = 0.01%
[VIP-DropRateBonus] = 100%
[GearDropRateBonus] = 0%
[ServerDropRateBonus] = 0%
[ItemDropRateBonus] = 200% (HE Bubble Gum)
The formula then yields:
Note
- There is a cap of 90% drop chance on items boosted by anything except database edits. That means if an item has a 50% chance to drop and it receives a 300% bonus, it will still be capped at 90% instead of 100%.
Past Occasions Using Drop System
- 2011 St. Patrick's Day Event.
Game Mechanics | ||
---|---|---|
General | Levels • Experience • Attacks • Skills • Elements • Drop System • Monsters • Items • Status Effects | |
Stats | Primary Stats | STR • AGI • VIT • INT • DEX • LUK |
Substats | ATK • MATK • DEF • MDEF • HIT • CRIT • FLEE • ASPD | |
HP / SP | Max HP • Max SP • HP Recovery • SP Recovery • Healing Items • Restoration Calculation | |
Quasi-Stats | Attack Range • Cast Time • Perfect Dodge • Perfect Hit • Weight Limit • Movement Speed |
Horong | |
---|---|
Info | |
Class | Normal |
Level | 66 (RO) 31 (RO2) |
Size | Small |
Type | Formless (RO) Angel (RO2) |
Element | Fire (RO) Poison (RO2) |
Natural Habitat | Payon Forest, Payon Cave, Lakeside Castle, Royal Tomb |
Horong is a monster that looks like death fire. It never has been identified where it came from or why it appears in the realm.[1] An eerie-looking violet fireball. It's useless to use hiding skills near this vengeful spirit.[2]
Ragnarok Online II[edit | edit source]
In RO2, there are 3 variations of the Horong:
- Horong
- Evil Horong
- Punished Horong
Trivia[edit | edit source]
- Horong is based on the international folklore of the will o' wisp.[3]
See Also[edit | edit source]
Ro2 Drop Database System
References[edit | edit source]
Ro2 Drop Database Builder
- ↑iRO Monster Library 2008 Jun.
- ↑Prontera Monster Encyclopedia
- ↑Wikipedia 2013 Mar.
External Links[edit | edit source]
Ragnarok Online
Ragnarok Online II

Patches[edit | edit source]
Ragnarok Online
- Patch (2017 Aug. 16)
- Monsters that drop arrows are changed to drop quivers instead.
Ragnarok Online II

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